Sunday, February 14, 2010

Understanding Comics Chapter 3

McCloud calls closure the grammar of comics and goes on to say that it is so important that "comics is closure." Closure is persistence of vision carrying over into all different storytelling mediums. It is the brain filling in information between "frames". It has the most freedom to interpret with books and written word and the least with the continuity of film. McCloud discusses what he believes to be the six types of transitions used in comics. These are all techniques used to let the reader participate in the story; ranging from the detailed "moment-to-moment" to the "non-sequitur" (which seemingly has no relationship between frames). McCloud briefly covers how Japanese culture tries to emphasize "negative space" realizing its power. Comics take advantage of this somewhat by loosely guiding the reader with images, but leaving a lot of the action up to the imagination.

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